The three from the west move around to quickly swarm Arden with wicked longswords. Flanked by two, he can barely escape their deadly attacks.
Tech: Two hits, total of 8 damage. Arden now has 21 hit points.
The three from the east rush Ashton. Two draw longswords and the last a shortbow. The four other skeleton archers lining the pit to the east also now notice Ashton, and rain their arrows down. Aston's tunic is stained with his blood.
Tech: Dice were on fire, even with the superior cover Ashton had. Four bow hits and one sword hit for a total of 16 damage (and one of those was a natural 20!) Ashton is down to 14 hit points and is bloodied.
(ooc: map removed. check vitals tab for updated map...)
As you attempt to gain a hold of the situation, two new combatants enter the field. They are skeletons, but they do not climb out of the pit. Instead, they appear out of nothing, pull longswords and attack Tak-tha! And being discovered by the new skeleton swordsmen allows the archers from the west to take aim and fire at Tak-tha as well...
Tech: Tak-tha is hit twice by swords and once by bow for 11 total damage. He now has 10 hit points and is bloodied.
Ashton thinks he sees a shadowy figure north of the eastern pit, in the square just north of N1. It might even be a woman...?
OOC: Some of you have readied actions (if you stated it in your previous post), so I dished out the damage first and will let you take your readied action attacks now. Remember that your readied action must be a single standard action. Be sure to label in your post what your readied action attack is. If you manage to destroy a skeleton during that act, I may refund hp to those hit (since you might have stopped the skeleton before his attack.)
I believe then you would get your normal turn's worth of actions.
Good Luck! -MilwaukeeJoe
















