From last post:
Vondal does a careful attack and easily and successfully eliminates Skeleton #19 ... (Worked out with DM in offline chat.)
The onslaught of the skeletons is fast and furious. Arrows fly, swords clang against your weapons and armor, and you feel your time is running out quickly!
Tech:
Ambrose takes 14 damage
Joryn takes 4 damage
Tharl takes 4 damage
 |
| Hypnotized! |
Meanwhile, Finding starts to attempt another Dispel Magic upon the mural, and catches a glimpse of it in the corner of her eye. That little glimpse is all the mural needs. Calmly, Finding walks past the skeleton on her way to the water font. The skeleton does not hinder her as she passes by. Just like Lohmi before, Finding proceeds to wash her hands and face in the water-filled font. As the water splashes on her magical Cannith Goggles, they dissolve into residuum dust that clings to her cloak.
Tech: Finding takes 6 psychic damage and is dominated. She has 10 hit points left and is bloodied. Technically, the skeleton did try for an opportunity attack, but missed. Finding fails her save vs charm at the end of her turn and is still dominated. However, if you post a good "trapped inside your body" post, I'll give you a +1 to your next attempt to save vs charm. Finally, you lost your Cannith Goggles, but gain residuum equal to a 3rd level magic item.
And then if it can't get any worse, bursting forth from the two sides of the northeast curtain are what appears to be two miniature green devils... Quasits! Sporting horns on their heads and barbed tails, they rush about the chamber with a quickness that impresses you, jumping here and there and laughing maniacally! One comes up to Ambrose and bites him in the leg. Instantly, Ambrose can feel the tell-tale signs of poison seeping into his body. Another attempts to bit Tharl in the same way, but Tharl's leather armor does it's job. Then without warning, the quasits turn invisible.
Tech: Ambrose takes another 8 damage (5 of which was poison) and automatically grants combat advantage to all foes (save ends). Ambrose has 2 hit points remaining. As for the invisibility, you can still see the blurry outline (akin to the Predator movie invisibility), so you kinda know where they are... but they have full concealment from you (-5 to hit them).
Round 222 The MURAL (done)
22 Skeletons ( done)
22 Quasits (done)
19 Finding (done)
18 Galad
17 Lohmi
15 Vondal
15 Joryn
14 Tharl
09 Ambrose
Good Luck!
MilwaukeeJoe